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Top loop pitch framework for smoky warehouse vibes in Ableton Live 12 for jungle oldskool DnB vibes (Advanced)

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```markdown

Top Loop Pitch Framework (Smoky Warehouse Vibes) — Ableton Live 12 (Jungle / Oldskool DnB)

Category: Ragga Elements • Skill: Advanced 🥁🔥

---

1. Lesson overview

This lesson is a repeatable pitch framework for shaping your top loop (hats/shakers/rides/percs) into that smoky warehouse feel: slightly detuned, dusty, hypnotic, and glued to the groove—perfect for jungle / oldskool DnB with ragga energy.

We’ll focus on intentional pitch moves (not random), using Ableton Live 12 stock tools to:

  • lock the top loop to the track’s tonal center,
  • create movement via micro-pitch drift,
  • push darkness through pitch + filtering,
  • and make space for ragga vocals/toasts without thinning the rhythm.
  • ---

    2. What you will build

    A top loop rack and workflow that gives you:

  • A “Rooted” top loop (pitched to the track key / bass note center)
  • Two layered top loops: Clean tick layer + Smoky wash layer
  • Pitch automation lanes that create subtle “warehouse sway”
  • A break-aware arrangement that alternates between tight and hazy tops like classic jungle switches
  • End result: rolling hats that feel like they’re living inside a big room, with that old tape / vinyl “breathing” vibe 🎛️

    ---

    3. Step-by-step walkthrough

    Step 0 — Set context (tempo, key center, and reference)

    1. Tempo: set project to 160–170 BPM (try 165).

    2. Decide your tonal center (common: F, F#, G for dark DnB).

    - Even if your tops are mostly noise, pitching them relative to the root makes the whole track feel “in tune.”

    Workflow tip: Put a reference jungle roller on a separate track, route it to Ext. Out or keep it muted and use Spectrum on it when needed.

    ---

    Step 1 — Build a top loop from a break (or a percussion loop)

    You can start from:

  • a break (Amen / Think / Apache style), or
  • a top loop sample (shaker/hats), or
  • your own programmed hats bounced to audio.
  • Preferred advanced workflow (oldskool accurate):

    1. Drag a break into an audio track.

    2. Right-click → Slice to New MIDI Track (choose Transient).

    3. Now you have a Drum Rack with slices.

    From here you’ll extract a top loop:

  • In MIDI, program a 1-bar or 2-bar pattern using mostly hat/ride/noise slices (avoid heavy kicks/snares).
  • Or duplicate the break audio and EQ out lows to isolate tops.
  • ---

    Step 2 — Create two layers: “Tick” + “Smoke”

    Make two audio tracks (or two chains in a Rack):

    #### Layer A: Tick (definition)

    This is the crisp rhythmic edge that keeps the roll forward.

  • Source: tight hats, shaker, rim/hiticks from the break, or clean hat sample.
  • Device chain (stock):

    1. EQ Eight

    - HP at 250–500 Hz (steep-ish, 24–48 dB/oct if needed)

    - Small dip at 7–10 kHz if it’s harsh

    2. Drum Buss

    - Drive: 2–6

    - Transients: +5 to +20 (get the tick)

    - Boom: OFF (we don’t want low build-up)

    3. Utility

    - Width: 80–120% (keep it controlled)

    #### Layer B: Smoke (warehouse wash)

    This is the dusty, hazy energy—where pitching becomes vibe.

  • Source: noisier hat loop, room mic breaks, vinyl hat, ride wash, shakers.
  • Device chain (stock):

    1. Auto Filter (LP mode)

    - Cutoff: 6–12 kHz (start lower than you think)

    - Resonance: 0.7–1.2

    - Envelope: tiny, +5–10 (optional)

    2. Saturator

    - Mode: Analog Clip (or Soft Sine)

    - Drive: 2–8 dB

    - Wet/Dry: 40–70%

    3. Echo

    - Time: 1/8 or 1/16 (try dotted for dubby ragga spaces)

    - Feedback: 10–25%

    - Filter: HP around 500 Hz, LP around 6–9 kHz

    - Wet: 8–18%

    4. Reverb

    - Type: Room or Plate

    - Decay: 0.8–1.8s

    - Pre-delay: 10–25 ms

    - Low Cut: 400–800 Hz

    - High Cut: 6–10 kHz

    - Wet: 5–15%

    Keep it subtle—smoke, not a cathedral.

    Group both layers into TOPS BUS.

    ---

    Step 3 — The Pitch Framework (the core lesson) 🎚️

    We’ll use three pitch “tiers”:

    1. Anchor pitch (static, tuned to root-ish)

    2. Micro drift (cents-level motion)

    3. Macro moves (section-based shifts for arrangement)

    #### 3A) Anchor pitch: find the pocket

    On Layer B (Smoke), add:

  • Pitch MIDI effect won’t work on audio; use Clip Transpose or Shifter.
  • Option 1: Clip Transpose (fast + classic)

    1. Click the audio clip.

    2. In Clip View: Transpose by -1 to -5 semitones to darken.

    3. Set Warp Mode:

    - Try Complex Pro for a “phasey, smeary” warehouse feel.

    - Formants: 0 to -20 (subtle; too much gets plasticky)

    Option 2: Shifter (more controllable, modern)

    1. Add Shifter (Pitch mode).

    2. Set Coarse: start at -2 semitones.

    3. Set Fine: -5 to -20 cents.

    4. Mode: try Wide (if stereo material) or Mono (for a more centered hat wash).

    How to choose the anchor pitch:

  • If your track is, say, F# minor, try top loop anchors at:
  • - 0 (natural), -2, -3, -5 semitones.

    You’re listening for the point where the high-end stops sounding “happy” and starts sounding industrial/dubby.

    > In oldskool jungle, that slightly lowered top loop can make the whole tune feel like it’s coming off a worn dubplate 📀

    ---

    #### 3B) Micro drift: cents movement = “breathing smoke”

    This is where the warehouse vibe comes alive.

    On Layer B (Smoke) using Shifter:

    1. Assign an LFO (Live 12 has LFO as stock) to Shifter Fine.

    2. LFO settings:

    - Rate: 0.05–0.15 Hz (slow)

    - Amount: ±5 to ±15 cents (small!)

    - Wave: Sine (smooth) or Random (S&H) for unstable tape-ish feel

    3. Add a second LFO to Auto Filter Cutoff:

    - Rate: 0.07–0.2 Hz

    - Amount: small (just enough to shimmer)

    Key rule: Micro drift should be felt, not heard as “out of tune.”

    ---

    #### 3C) Macro moves: section-based pitch shifts (arrangement weapon)

    Now we pitch for energy management.

    On the TOPS BUS, add Shifter (or do clip automation per section):

  • Drop section: anchor at -2 semitones
  • 16 bars later (variation): go to -3 semitones (darker, heavier)
  • Pre-drop / breakdown: return to 0 or -1 (brighter = lift)
  • Last 16: go -5 semitones + more filter = “late-night basement” vibe
  • How to execute cleanly:

  • Automate Shifter Coarse in Arrangement View (draw in step changes at bar lines).
  • If you hear clicks or weird artifacts:
  • - automate Dry/Wet and crossfade between two Shifters on two chains (A/B) instead of hard switching.

    ---

    Step 4 — Make it sit with ragga elements (space + bite)

    Ragga vocals/toasts often live in the 1–5 kHz intelligibility zone, and your tops can mask that fast.

    On TOPS BUS, add:

    1. EQ Eight

    - Gentle bell dip 2.5–4.5 kHz, -1 to -3 dB (Q ~1)

    2. Compressor (or Glue Compressor)

    - Light glue: Ratio 2:1, Attack 10–30 ms, Release Auto, GR 1–2 dB

    3. Sidechain shaping (optional but strong):

    - Put a Compressor on the Smoke layer, sidechain from VOCAL BUS

    - Just 1–2 dB duck when the vocal hits = clarity without turning hats down.

    ---

    Step 5 — Groove integrity: keep the roll while pitching

    Pitching can mess with transient timing feel.

    Use Groove Pool:

  • Apply MPC 16 Swing 54–58 (or similar) lightly to your top MIDI/clips.
  • Commit with low timing amounts (10–25%).
  • If audio feels late due to warping:

  • Try Warp mode Beats for the Tick layer (preserves transient snap)
  • Keep Complex Pro for Smoke only
  • ---

    Step 6 — Oldskool “switch” arrangement using the pitch framework

    Classic jungle vibe = changes every 8/16 bars.

    Try this 64-bar plan:

  • Bars 1–16 (Intro): Tick only, pitch at 0, filter slightly closed
  • Bars 17–33 (Drop A): Add Smoke at -2, micro drift on
  • Bars 33–49 (Drop A Variation): Smoke to -3, more Echo (Wet +3%)
  • Bars 49–57 (Mini break): Pull Smoke out, open Tick brightness slightly
  • Bars 57–65 (Drop B): Smoke at -5, LP cutoff lower, heavier atmosphere
  • This feels like those proper vinyl-era “rolling but evolving” sections 🏭

    ---

    4. Common mistakes

  • Over-pitching the Tick layer: Your crisp hats become weird and phasey. Keep Tick mostly unpitched; pitch Smoke.
  • Too much cents modulation: If it sounds seasick, back off. Stay in ±5–15 cents range.
  • Warp artifacts everywhere: Don’t use Complex Pro on everything. Split roles: Tick = transient-safe, Smoke = smear-friendly.
  • Ignoring midrange masking: Smoky tops can destroy vocal clarity; carve 2.5–4.5 kHz lightly.
  • Mono incompatibility: If you widen the wash, check mono with Utility (Width 0%) occasionally.
  • ---

    5. Pro tips for darker/heavier DnB

  • Pitch down + lowpass = instant menace: Try Smoke layer -3 semitones with LP at 7 kHz. It’ll feel like a darker room without changing drums.
  • Parallel “rust” chain: On TOPS BUS, create a Return track:
  • - Saturator (Drive 8–12 dB)Auto Filter (bandpass 3–8 kHz)Reverb (short)

    Send a little Smoke into it for gritty air.

  • Transient vs haze separation wins mixes: Keep your snare and break crack living above the wash. Don’t let the wash be your “main hat.”
  • Micro drift tied to energy: In the last 16, slightly increase LFO amount (e.g., ±8 → ±14 cents) for chaos.
  • Ragga callouts: Before a vocal phrase, automate tops brighter (less negative pitch / higher cutoff), then slam back darker on the response. Very sound-system.
  • ---

    6. Mini practice exercise (15–25 minutes) 🧪

    1. Load any break, slice it, and create a 2-bar top loop focusing on hats/rides.

    2. Make Tick + Smoke layers and apply the device chains above.

    3. Set Smoke anchor pitch to -2 semitones.

    4. Add LFO to Shifter Fine at 0.1 Hz, amount ±10 cents.

    5. Arrange 32 bars:

    - Bars 1–16: Smoke at -2

    - Bars 17–32: Smoke at -5, LP cutoff lowered by ~20%

    6. Record yourself toggling the pitch macro move and listen:

    - Does the groove stay rolling?

    - Does it get darker without losing definition?

    Deliverable: export a 32-bar drum-only bounce and compare with/without the pitch framework.

    ---

    7. Recap

  • Use a two-layer top loop: Tick (definition) + Smoke (vibe).
  • Pitch with intention using Anchor / Micro Drift / Macro Moves.
  • Prefer pitching the wash layer; keep transients stable.
  • Use Shifter + LFO for subtle warehouse “breathing.”
  • Arrange pitch changes like jungle: switch every 8/16 for that oldskool progression.

If you want, tell me your track tempo + key (or a short audio clip screenshot of your drum group), and I’ll suggest exact anchor pitch values and cutoff targets for your specific roller.

```

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Top loop pitch framework for smoky warehouse vibes in Ableton Live 12 for jungle oldskool DnB vibes. Advanced session. Ragga elements energy. Let’s go.

Alright, today we’re building a repeatable system for that smoky warehouse top end. You know the vibe: hats that feel slightly detuned, dusty, hypnotic, and glued to the groove. Not thin. Not fizzy. More like the air in the room is moving, like a worn dubplate being rinsed through a big rig.

And the key word is intentional. We’re not randomly pitching hats and hoping it turns into “oldskool.” We’re building a framework with three pitch tiers: an anchor pitch, micro drift, and macro moves. And we’ll do it using Ableton Live 12 stock tools.

Before we touch anything, set your context. Put your tempo in the 160 to 170 range. I like 165 for this kind of roller. Then pick a tonal center. Common dark DnB centers are F, F sharp, or G. Even though tops are mostly noise, pitching them relative to a root makes the whole track feel like it’s sitting in the same universe as the bass and the stabs. It’s subtle, but it’s real.

Quick pro move: drop a reference jungle roller onto another track. Keep it muted if you want, but throw Spectrum on it so you can check where their top energy and air sits when you need to calibrate your ears. Don’t copy the sounds, copy the pressure.

Now let’s build the top loop source. You can start with a break like Amen, Think, Apache… or a top loop sample… or even your own programmed hats bounced to audio. If you want that oldskool accuracy, take a break, drag it into audio, right-click, and slice to new MIDI track by transients. Now you’ve got a Drum Rack of slices.

From that, we’re going to extract a top loop. The idea is simple: program a one or two bar MIDI pattern using mostly hat, ride, shaker, noisy slices. Avoid the heavy kick and snare slices. You’re building the “air engine,” not the main drums. Alternatively, you can duplicate the break audio and EQ out the lows to isolate tops, but the sliced method gives you more control.

Now the core architecture: two layers. We’re separating definition from vibe.

Layer A is Tick. Tick is the definition layer. This is the crisp rhythmic edge that makes the roll feel like it’s pulling the tune forward. Tick should be stable. Tick should be punchy. Tick should not be seasick.

On Tick, start with EQ Eight. High-pass around 250 to 500 hertz, and don’t be afraid of a steep slope if your source has body you don’t need. If it’s harsh, do a small dip around 7 to 10k. Just a little. Then Drum Buss: drive around 2 to 6, transients up, like plus 5 up to plus 20 depending on the sample. Boom off. We don’t want low build-up in the tops. Then Utility for width. Keep it controlled, like 80 to 120 percent. If you go super wide, it can feel impressive in stereo and disappear in mono later, so stay sensible.

Layer B is Smoke. This is where the warehouse lives. This is the wash, the dust, the room smear, the hypnotic haze. And this is the layer we’re going to pitch.

On Smoke, start with Auto Filter in low-pass mode. Cutoff around 6 to 12k, and start lower than you think. Resonance around 0.7 to 1.2. If you want a little movement, add a tiny envelope amount, like plus 5 to 10, just to make hits breathe.

Then Saturator. Try Analog Clip or Soft Sine. Drive maybe 2 to 8 dB, and don’t feel like you must run it 100 percent wet. A wet/dry around 40 to 70 percent is often the sweet spot for smoke. After that, add Echo. Time at one-eighth or one-sixteenth, dotted is great for ragga spaces. Feedback 10 to 25 percent. Filter the Echo so it’s not dragging mud into the track: high-pass around 500 hertz, low-pass around 6 to 9k. Wet around 8 to 18 percent. We’re not making a dub mix, we’re just giving the hats a room tail that moves.

Then Reverb. Room or Plate. Decay around 0.8 to 1.8 seconds, pre-delay 10 to 25 milliseconds, low cut 400 to 800 hertz, high cut 6 to 10k. Wet 5 to 15 percent. Subtle. Smoke, not cathedral.

Now group both layers into a Tops Bus. This is important because we’re going to do macro moves at the bus level, and we want one fader that feels like “the room.”

Now we enter the main lesson: the pitch framework.

Tier one is anchor pitch. This is a static tuning choice that sets the overall darkness and attitude. Here’s the teacher note: treat top-loop pitch like a perceived brightness fader, not a “tuning exercise.” Hats are mostly noise, so pitching down is really steering where the grit sits, and how the wash reads against the room. Judge these moves at low monitoring level. If the mood changes quietly, it will translate loud.

On Smoke, you can do anchor pitch two ways.

Option one is clip transpose. It’s fast, classic, and it has that old-school “warped audio” vibe. Click the audio clip, go to Clip View, and transpose down somewhere between minus one and minus five semitones. Then choose warp mode. For Smoke, Complex Pro can actually be a feature, not a bug. It smears and phases in a way that reads like warehouse air. If you use formants, keep it subtle, like zero down to minus twenty. Too much and it gets plasticky.

Option two is Shifter in Pitch mode. More controllable, and you can modulate it cleanly. Start with coarse around minus two semitones. Fine around minus five to minus twenty cents if you want it slightly worn. If the material is stereo, try Wide. If you want it more centered and heavy, try Mono.

How do you choose the anchor? If your track is F sharp minor, for example, test a small palette: zero, minus two, minus three, minus five. Your job is to find the point where the top end stops sounding “happy” and starts sounding industrial and dubby. And once you find the winners, don’t keep hunting. Make it a constraint. Pick three or four approved coarse values for the whole project. That’s how it feels intentional instead of random.

Tier two is micro drift. This is the breathing smoke. This is the movement you feel more than you hear.

If you’re using Shifter on Smoke, assign Live’s LFO to Shifter Fine. Go slow. Rate around 0.05 to 0.15 hertz. Amount small: plus or minus five to plus or minus fifteen cents. Waveform sine for smooth, or random sample-and-hold if you want that unstable tape-ish attitude. But here’s the rule: if you can clearly hear the pitch wobbling, it’s too much. You want “air shifting,” not “seasick hats.”

Then add a second LFO to Auto Filter cutoff on Smoke. Rate around 0.07 to 0.2 hertz, tiny amount, just enough to shimmer. Combined with the pitch drift, it gives that living-room-in-the-warehouse feeling, like the space is breathing with the groove.

Extra coaching: separate pitch movement from time movement. If your hats start feeling late or early after warping, don’t try to fix that with swing first. Fix it at the source. Print a Tick layer that is warp-safe and transient-tight, and only allow smear-heavy warp modes on Smoke. And if you warp Smoke, be gentle with warp markers. Put one stable marker at the start of the phrase and avoid peppering markers everywhere. That’s where the flutter comes from.

Tier three is macro moves. This is where you turn the pitch framework into an arrangement weapon. Classic jungle isn’t static. Every eight or sixteen bars, something switches. Not always a new drum hit. Sometimes it’s the air.

On the Tops Bus, add a Shifter, or automate per clip section, but the bus approach is clean for big moves. Here’s a simple plan that works constantly:
Drop section: anchor at minus two semitones.
Sixteen bars later for variation: minus three semitones, darker and heavier.
Pre-drop or breakdown: go back to zero or minus one, brighter equals lift.
Last sixteen: minus five semitones plus more filter, and suddenly you’re in late-night basement territory.

When you automate coarse pitch changes, do it on bar lines. If you hear clicks or weird artifacts, don’t force it. Crossfade it. The slick method is the dual-anchor crossfade: duplicate the Smoke chain into Smoke A and Smoke B inside an Audio Effect Rack. Set Smoke A coarse to minus two, Smoke B to minus five. Map a macro to crossfade their chain volumes. Then automate the macro over one or two beats at the switch. It feels like a DJ move instead of a pitch jump.

Now, let’s make it sit with ragga elements, because this is where a lot of people ruin the mix. Ragga vocals and toasts often live in that one to five k range for intelligibility. And your tops can mask that instantly.

On the Tops Bus, add EQ Eight. Do a gentle bell dip around 2.5 to 4.5k, minus one to minus three dB, Q around one. Just enough to stop the hats from sitting on the consonants.

Then add glue. Compressor or Glue Compressor. Ratio two to one, attack 10 to 30 milliseconds, release auto, and aim for just one to two dB of gain reduction. This isn’t for pumping, it’s for making Tick and Smoke feel like one instrument.

Optional but powerful: sidechain Smoke from the vocal bus. Put a compressor on Smoke, sidechain input vocal bus, and duck one to two dB when the vocal hits. That gives clarity without turning hats down. It also creates that live sound-system etiquette: the MC speaks, the room steps back.

If you want an even sharper method than a broad dip, try the resonant air-notch trick. Instead of a wide mid cut, make a narrow bell cut around the vocal’s consonant bite, often somewhere between 3 and 6k depending on the voice. Then after saturation, add a gentle high shelf to restore air. You carve space precisely without dulling the entire top end.

Next: groove integrity. Pitching and warping can mess with the feel. Your roll has to stay rolling.

Use Groove Pool if you’re in MIDI. Try something like MPC 16 Swing 54 to 58, but keep the timing amount low, like 10 to 25 percent. Just a touch. If your audio feels late because of warping, keep Tick in Beats warp mode for transient snap, and keep Complex Pro mainly for Smoke. Remember the separation: Tick is timekeeper, Smoke is atmosphere.

Now let’s do an oldskool switch arrangement using this pitch framework. Here’s a 64-bar plan you can copy:

Bars 1 to 16, intro: Tick only, pitch at zero, filter slightly closed. Tight and DJ-friendly.
Bars 17 to 33, Drop A: add Smoke at minus two, micro drift on. Now the room appears.
Bars 33 to 49, Drop A variation: move Smoke to minus three, bump Echo wet by about three percent. Small change, big perception.
Bars 49 to 57, mini break: pull Smoke out, open Tick brightness slightly. Give the listener air.
Bars 57 to 65, Drop B: Smoke at minus five, lower the low-pass cutoff, heavier atmosphere. Basement mode.

And here’s a spicy arrangement upgrade: do eight-bar pressure ramps. Over bars five to eight of any eight-bar block, slowly reduce Smoke wet FX and slightly open the filter. Then at bar one of the next phrase, slam back darker and wetter. Tension and release, without adding extra percussion.

Another one: the pre-drop air vacuum. Last half-bar before the drop, kill Smoke entirely or fade it near zero, leave Tick dry and narrow. When the drop hits and Smoke returns, it feels like the room suddenly exists. That’s a proper “warehouse door opens” moment.

Now, common mistakes to dodge.

Don’t over-pitch Tick. Your crisp hats will get phasey and weird. Keep Tick mostly unpitched; pitch Smoke.
Don’t overdo cents modulation. If it’s seasick, back off. Stay in plus or minus five to fifteen cents.
Don’t put Complex Pro on everything. Split roles: Tick transient-safe, Smoke smear-friendly.
Don’t ignore midrange masking. Smoky tops can murder vocal clarity. Carve lightly in that 2.5 to 4.5k zone or do a narrow notch.
And check mono, but especially for Smoke. Tick can be moderately wide. Smoke is what disappears. If Smoke collapses in mono, reduce stereo complexity before you start boosting brightness. Don’t EQ yourself into harshness.

Quick sound design extras if you want to go deeper without changing samples.
Try saturation order swaps on Smoke. Saturator into low-pass means dirt gets tucked under the filter, smoother fog. Low-pass into saturator means the remaining band gets crunched, denser and closer, like speaker cone energy. Pick one per track; don’t stack endlessly.
If you want micro flutter without audible wobble, modulate a super-short delay time, like zero to ten milliseconds, feedback at zero, mix very low. It simulates worn playback while keeping perceived tuning steadier than pitch LFO.
And a classic glue trick: a noise bed that follows the hats. Add noise, gate it sidechained from Tick, filter it above 6 or 7k, distort lightly. You get consistent haze that moves with the rhythm, very controllable.

Now a mini practice exercise. Fifteen to twenty-five minutes.

Load any break, slice it, make a two-bar top loop focusing on hats and rides.
Build Tick and Smoke layers with the chains we described.
Set Smoke anchor to minus two semitones.
Add LFO to Shifter Fine at 0.1 hertz, amount plus or minus ten cents.
Arrange 32 bars: first 16 bars Smoke at minus two, next 16 bars Smoke at minus five with the low-pass cutoff lowered about twenty percent.
Then record yourself toggling the macro move while listening to just drums and FX. Here’s the question: does the groove stay rolling, and does it get darker without losing definition?

And do the pro A/B: mute bass and musical elements. Leave only drums and FX. Toggle your Smoke pitch moves. If it reads as “warehouse pressure,” you nailed it. If it reads as “weird hats,” simplify the pitch palette and reduce drift.

Let’s recap the system so it’s locked in your head.

Two-layer top loop: Tick for definition, Smoke for vibe.
Pitch with intention: anchor pitch to set the room, micro drift to make it breathe, macro moves to create oldskool switches.
Pitch the wash layer, not the transient layer.
Use Shifter plus LFO for subtle breathing.
Arrange like jungle: switch every eight or sixteen bars so it evolves like vinyl-era structure.

If you tell me your tempo and key, and whether your Smoke source is break-tops or a dedicated hat loop, I can suggest a tight approved pitch palette, like three or four coarse values, that usually hits instantly for that material.

mickeybeam

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